Monstrous baby steps.

Monstrous baby steps.My Monstrous! short stories have been published on the Good Games Publishing site. These stories accompany their 2016 card game: Monstrous! and were written to evoke an emotional response within the context of the game’s world. What a fabulously fun job this was, the game takes place in ancient Greece, so there was a wealth of mythology to draw upon. The flavour of the game stated that the Gods were cross with the populace, and wished to frighten them back into worship. I felt therefore, that it would be fun to get inside the lives of these individuals as they encounter Gorgons, Hydras and the Minotaur.

With Raez publishing’s Rogue Blitz soon to hit the Kickstarter shelves, it’s going to be an exciting few months. Seeing my work add to the worlds created by these game designers is very rewarding. Hopefully, it can touch a few gamers and make their experience even better. Ultimately, it puts my work out there and encourages other designers to trust me with their product.

More Monstrous! talk? …go on then: August 4th – 7th will see me at GenCon in Indianapolis. I’ll be on the Good Games Publishing booth talking to folk about this amazing card throwing game. As it happens, prior to this event I have need of ‘wasting a few days in the USA.’ An overwhelming problem to have, right? So much choice. As a weird-fiction writing nerd, however, there is only one destination: Providence.

I plan to take a couple of days in the great North-East, earbuds in ears, wandering the streets of Lovecraft, listening to the audio guide. Brown University, Lovecraft’s family home, H.P’s grave site: ‘I am Providence’ and of course 135 Benefit Street, the original Shunned House. What to expect? I have no idea, but I’ll leave some updates and photos here.

It’ll be weird…with a bit of luck.

In and out of the labyrinth

cogsIt has taken some time to wander back here…I have been lost in the labyrinth of ancient Greek mythology. The designers at Good Games Publishing got in touch with me. They were seeking some written material for their card game, ‘Monstrous’. At present the game only exists as a news-feed on their website: SecretbaseGames. The game has been successfully Kickstarted and will see retail shelves in 2016.

They asked for some narrative excerpts and flavour-text to colour the game’s world. The goal of this project was to help immerse the player in the emotional tension and consequences of upsetting Zeus. After all, games are usually a matter of mechanics and maths before the artwork and story are added. So, what a great opportunity.

I seized the chance and started researching the premise of their game, ancient Greek mythology, and everything about how ancient Greeks lived. I had hoped to be able to link to my work on their site, but it’s not available yet. The work is submitted – it’s pretty cool and I have had fabulous feedback. Once it is published, I’ll cite the link on this page.

Currently, I’m working with a local game designer on a short story to accompany his forthcoming release in 2016. More on that as it comes to hand.

Is that the sound of cogs starting to turn? It’s definitely the creaking of my writing CV expanding.